![]() ![]() None of these things is likely to happen, but unless they want the game to die, something has to give. Otherwise, give them their own game mode and leave the rest of us alone. Including more Tiers The ability to play Operations with Tier VIII ships was warmly received by players, and we got requests to add higher Tier ships. No more than 3 per side (even that’s too much), and they can only fight tier 10 and other super ships. Random Operations returned to the live servers with the arrival of Update 0.11.10 The Future of Operations Development is moving in several directions. The frequency they can spam torps out right now is ridiculous, and the fact that they can be homing as well takes it even further.Ĥ. Operations yield the best if you can get 5 stars. Subs should have a longer cool down on pings and torps. It’s absurd that a sub can stay undetected like they can in WOWS, I know it’s an arcade game but come on.ģ. There should be a longer range passive mode that is always up and works similar to RPF (or whatever they call it these days), and a shorter range mode that more precisely locates a sub, say 4-5km away. Hydro should be completely revamped to resemble its historic use of actually spotting subs. Since WG decided that carriers are in fact plane factories and can regenerate their planes, AA mounts that get destroyed should regenerate as well, AND be more effective.Ģ. There are a few things that need to change quickly for this to turn around:ġ. Let’s just say I spent the last 2-3 minutes of the game being harassed by ALL FOUR of these “non-surface” ships and rage quit for the day. 2 CV’s and 2 subs per side, and of course I was on the bad end of a blowout. ![]() Had this experience in my West Virginia the other day, except the problem wasn’t that it was boring. ![]()
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